//// stdafx.h : include file for standard system include files,
////      or project specific include files that are used frequently,
////      but are changed infrequently
//
//#if !defined(AFX_STDAFX_H__AF9B766D_3458_4806_B8E4_98F4A95F89C5__INCLUDED_)
//#define AFX_STDAFX_H__AF9B766D_3458_4806_B8E4_98F4A95F89C5__INCLUDED_
//
//#if _MSC_VER > 1000
#pragma once
//#endif // _MSC_VER > 1000
//
//#define STRICT
//#ifndef _WIN32_WINNT
//#define _WIN32_WINNT 0x0501
//#endif
//#define _ATL_APARTMENT_THREADED

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;

#include <atlcom.h>
#include <atlwin.h>
#include <atlsnap.h>
#include <vector>
#include "BaseNode.h"
#include "SnapIn.h"
#include <Shlwapi.h>
#include <Shlobj.H>

//#define chSTR(x)           #x
//#define chSTR2(x)        chSTR(x)
//#define chMSG(desc) message(__FILE__ "("chSTR2(__LINE__) "):" #desc)
//
//
//#endif // !defined(AFX_STDAFX_H__AF9B766D_3458_4806_B8E4_98F4A95F89C5__INCLUDED)
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
